
Character video to frame animation
Extract frames from character clips, detect loop groups, refine cutout edges, and export animation packages.
Smart character processing, smart cutout, AI sprite cutting, sprite sheet packing, and SFX generation for indie developers—faster sprites, atlases, and audio for your next game.
Start with frame animation, smart cutout, cutting, packing, or SFX—built for 2D indie pipelines.
AI sprite cutter with smart region detection, PNG/ZIP export, and handoff to the texture packer.
Audience:Indie devs, 2D artists, prototype teams
Use cases

A video workbench for character frame animation processing, loop detection, cutout refinement, PNG sequence, GIF, and sprite sheet export.
Audience:2D game developers, animators, character artists
Use cases

Browser-side smart cutout for game art, with transparent PNG, alpha mask, background preview, and edge cleanup for sprites and UI assets.
Audience:2D artists, UI artists, indie game developers
Use cases
Lightweight online sprite sheet packing—smart layout plus Unity/Cocos/Godot JSON for 2D indie pipelines.
Audience:Unity, Cocos, Godot 2D developers
Use cases

AI SFX generator with style presets, parameter tweaks, and WAV export for indie games.
Audience:Indie devs, jam teams, prototype studios
Use cases

App Icon Generator for iOS AppIcon.appiconset and Android mipmap/adaptive icons—multi-size PNG export with ZIP for indie mobile releases.
Audience:Indie devs, mobile game teams, cross-platform releases
Use cases

Multi-PSD layer recognition and PNG/JPEG export for game UI, icons, character parts, and 2D asset handoff—preview layers in the browser and export in batches.
Audience:2D artists, UI artists, indie game developers
Use cases
Sprite Sheet Splitter & Animation Frame Maker for 2D games—grid split, frame compose, transparent trim, FPS preview, ZIP and metadata export.
Audience:2D game devs, pixel animators, Unity/Cocos/Godot teams
Use cases
Upload, process with AI, and export to your engine—all in the browser.
Drop character videos, PNG sequences, images, or choose SFX presets—no sign-up required to start AI-assisted processing.

Frame extraction, smart cutout, atlas packing, or parametric SFX—less repetitive manual work.
Download PNG sequences, transparent assets, ZIP/WAV, or Unity/Cocos/Godot JSON—fits common import flows.
From character videos and cutout cleanup to UI icons, sprite packing, and jam-ready SFX.

Extract frames from character clips, detect loop groups, refine cutout edges, and export animation packages.

Clean flat or near-flat backgrounds from sprites, VFX, icons, and UI art while preserving alpha edges.
Smart analysis of white-background character art helps slice frames and export PNG sequences faster.
Merge PNGs into atlases with engine JSON—a lightweight online sprite sheet packing option.

Pixel, coin, jump, and UI sounds for jams and prototypes.

Cross-platform, no install—open the browser and process assets immediately.
Unity, Cocos Creator, and Godot JSON for common 2D workflows.
Unity Sprite JSON compatible with Sprite Editor import.
Cocos atlas JSON for 2D animation and UI batches.
Godot 2D atlas coordinate JSON to skip manual layout.
Less manual work, more time for gameplay and content.
Find slice regions faster with smart image analysis.
Built for Unity, Cocos, and Godot 2D pipelines.
Cutting, packing, and export in one online workspace.
Upload assets and start—minimal learning curve.
More AI tools for indie developers are on the roadmap.
Typical feedback from different dev scenarios.
「Game Jam scenario | Prepare placeholder assets quickly with less tool setup so you can focus on gameplay validation.」
「Sprite export scenario | Unity JSON from the packer fits common import flows and cuts manual layout time.」
「Solo dev scenario | Covers cutting, packing, and SFX—well suited to one-person projects moving fast.」
Try smart character processing, smart cutout, sprite cutting, sheet packing, and SFX free—built for your next indie game.