
Character video to frame animation
Extract frames from character clips, detect loop groups, refine cutout edges, and export animation packages.
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AI sprite cutter with smart region detection, PNG/ZIP export, and handoff to the texture packer.
tool.card.audienceIndie devs, 2D artists, prototype teams
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A video workbench for character frame animation processing, loop detection, cutout refinement, PNG sequence, GIF, and sprite sheet export.
tool.card.audience2D game developers, animators, character artists
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Browser-side smart cutout for game art, with transparent PNG, alpha mask, background preview, and edge cleanup for sprites and UI assets.
tool.card.audience2D artists, UI artists, indie game developers
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Lightweight online sprite sheet packing—smart layout plus Unity/Cocos/Godot JSON for 2D indie pipelines.
tool.card.audienceUnity, Cocos, Godot 2D developers
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AI SFX generator with style presets, parameter tweaks, and WAV export for indie games.
tool.card.audienceIndie devs, jam teams, prototype studios
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App Icon Generator for iOS AppIcon.appiconset and Android mipmap/adaptive icons—multi-size PNG export with ZIP for indie mobile releases.
tool.card.audienceIndie devs, mobile game teams, cross-platform releases
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Multi-PSD layer recognition and PNG/JPEG export for game UI, icons, character parts, and 2D asset handoff—preview layers in the browser and export in batches.
tool.card.audience2D artists, UI artists, indie game developers
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Sprite Sheet Splitter & Animation Frame Maker for 2D games—grid split, frame compose, transparent trim, FPS preview, ZIP and metadata export.
tool.card.audience2D game devs, pixel animators, Unity/Cocos/Godot teams
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Drop character videos, PNG sequences, images, or choose SFX presets—no sign-up required to start AI-assisted processing.

Frame extraction, smart cutout, atlas packing, or parametric SFX—less repetitive manual work.
Download PNG sequences, transparent assets, ZIP/WAV, or Unity/Cocos/Godot JSON—fits common import flows.
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Extract frames from character clips, detect loop groups, refine cutout edges, and export animation packages.

Clean flat or near-flat backgrounds from sprites, VFX, icons, and UI art while preserving alpha edges.
Smart analysis of white-background character art helps slice frames and export PNG sequences faster.
Merge PNGs into atlases with engine JSON—a lightweight online sprite sheet packing option.

Pixel, coin, jump, and UI sounds for jams and prototypes.

Cross-platform, no install—open the browser and process assets immediately.
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Unity Sprite JSON compatible with Sprite Editor import.
Cocos atlas JSON for 2D animation and UI batches.
Godot 2D atlas coordinate JSON to skip manual layout.
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Find slice regions faster with smart image analysis.
Built for Unity, Cocos, and Godot 2D pipelines.
Cutting, packing, and export in one online workspace.
Upload assets and start—minimal learning curve.
More AI tools for indie developers are on the roadmap.
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「Game Jam scenario | Prepare placeholder assets quickly with less tool setup so you can focus on gameplay validation.」
「Sprite export scenario | Unity JSON from the packer fits common import flows and cuts manual layout time.」
「Solo dev scenario | Covers cutting, packing, and SFX—well suited to one-person projects moving fast.」